超次元共鬥 VS 破壞神 比爾斯
Battles by difficulty: you and your Buddy, two characters each, against the boss
1 VS 破壞神 比爾斯 初級
Boss
破壞神 比爾斯
Lv2,500
Boss · 9 Bars
- Health
- 9,000,000
- Strike ATK
- 150,000
- Blast ATK
- 160,000
- Strike DEF
- 180,000
- Blast DEF
- 120,000
Limited-Time Rewards per win, a set number of times a day
Bonus Rewards with a Buddy found through "Play"
First-Clear Rewards
×10Bonus Missions cleared together with your Buddy
- 以羈絆衝擊擊中敵人1次
×3 - 使用1個以上的孫氏家族角色參加戰鬥
×3 - 使用1個以上的貝吉達家族角色參加戰鬥
×3 - 使用1個以上的人造人角色參加戰鬥
×3 - 使用1個以上的劇場版篇角色參加戰鬥
×3 - 使用1個以上的變身戰士角色參加戰鬥
×3 - 使用1個以上的神之氣角色參加戰鬥
×3 - Complete all Bonus Missions
×100
2 VS 破壞神 比爾斯 中級
Boss
破壞神 比爾斯
Lv3,000
Boss · 13 Bars
- Health
- 13,000,000
- Strike ATK
- 190,000
- Blast ATK
- 200,000
- Strike DEF
- 250,000
- Blast DEF
- 200,000
Limited-Time Rewards per win, a set number of times a day
Bonus Rewards with a Buddy found through "Play"
First-Clear Rewards
×10Bonus Missions cleared together with your Buddy
- 以羈絆衝擊擊中敵人2次
×3 - 用孫悟空參加戰鬥
×3 - 用貝吉達參加戰鬥
×3 - 用孫悟飯參加戰鬥
×3 - 用孫悟天參加戰鬥
×3 - 使用1個以上的再生角色參加戰鬥
×3 - 使用1個以上的雙胞胎角色參加戰鬥
×3 - Complete all Bonus Missions
×100
3 VS 破壞神 比爾斯 高級
Boss
破壞神 比爾斯
Lv4,500
Boss · 19 Bars
- Health
- 18,000,000
- Strike ATK
- 270,000
- Blast ATK
- 300,000
- Strike DEF
- 400,000
- Blast DEF
- 340,000
Limited-Time Rewards per win, a set number of times a day
Bonus Rewards with a Buddy found through "Play"
First-Clear Rewards
×10Bonus Missions cleared together with your Buddy
- 以羈絆衝擊擊中敵人3次
×3 - 以孫氏家族角色擊中敵人20次
×3 - 以貝吉達家族角色擊中敵人20次
×3 - 以人造人角色擊中敵人20次
×3 - 以劇場版篇角色擊中敵人20次
×3 - 以變身戰士角色擊中敵人20次
×3 - 以神之氣角色擊中敵人20次
×3 - Complete all Bonus Missions
×100
Power Level Bonus 16 levels by your support members' total Power Level
| Support Power Level | Health | Strike ATK | Blast ATK | Strike DEF | Blast DEF | Luck | Ki Recovery |
|---|---|---|---|---|---|---|---|
| 1+ | 100 | 100 | 100 | 100 | 100 | 1,000 | 200 |
| 1,000,000+ | 100 | 200 | 200 | 200 | 200 | 2,000 | 400 |
| 1,500,000+ | 200 | 300 | 300 | 300 | 300 | 3,000 | 600 |
| 2,000,000+ | 200 | 500 | 500 | 500 | 500 | 4,000 | 600 |
| 3,000,000+ | 300 | 700 | 700 | 700 | 700 | 5,000 | 1,000 |
| 5,000,000+ | 300 | 1,000 | 1,000 | 800 | 800 | 6,000 | 1,000 |
| 5,200,000+ | 300 | 1,000 | 1,000 | 800 | 800 | 7,000 | 1,000 |
| 5,500,000+ | 400 | 1,500 | 1,500 | 1,000 | 1,000 | 8,000 | 1,200 |
| 5,700,000+ | 500 | 1,700 | 1,700 | 1,000 | 1,000 | 9,000 | 1,600 |
| 6,000,000+ | 700 | 2,000 | 2,000 | 1,200 | 1,200 | 10,000 | 1,600 |
| 6,500,000+ | 1,000 | 2,500 | 2,500 | 1,400 | 1,400 | 10,500 | 2,000 |
| 7,000,000+ | 1,000 | 3,000 | 3,000 | 1,500 | 1,500 | 11,000 | 2,400 |
| 7,300,000+ | 1,200 | 3,300 | 3,300 | 1,800 | 1,800 | 11,500 | 1,800 |
| 7,500,000+ | 1,400 | 3,500 | 3,500 | 1,900 | 1,900 | 12,000 | 3,000 |
| 7,600,000+ | 1,500 | 3,800 | 3,800 | 2,000 | 2,000 | 12,400 | 3,200 |
| 7,650,000+ | 1,600 | 4,000 | 4,000 | 2,100 | 2,100 | 13,000 | 3,200 |
The values as the game data stores them (the lowest level is 100); the game's Co-Op help: the bonus rises at set intervals as your support members' total Power Level does.